Aborted attempt at Greenspunning Java

During summer last year, I was required to use Java for an ill-fated fan project. One that I had foolishly signed up for, in the hopes it would jolt me out of my programming limbo. Instead, it accompanied me into depression! But on the bright side, the sheer frustration I experienced at vainly trying my … Continue reading Aborted attempt at Greenspunning Java

Ideas for Nightfall: Gameplay and misc.

Following from the previous entry. Microcosm, macrocosm Many games have a broad structure linking 'rooms' or 'stages' at one level, and the individual rooms / stages at another level. This often takes on a geographical meaning, where you select, say, a region on the map and then you complete the challenges associated with that area. … Continue reading Ideas for Nightfall: Gameplay and misc.

A survey of Nightfall, around the Web

Thankfully, I'm not the only coder who has been suffering a case of terminal nostalgia for Spybotics: The Nightfall Incident. Those wonderful other people, though, are somewhat scattered around the search results; I think it'd be useful to consolidate them together here, for anyone who is interested. What follows is a summary of the Nightfall Incident … Continue reading A survey of Nightfall, around the Web